Sunday, May 17, 2026

Speedlinking New Eden & more - The May 17th, 2026 edition

Back in the heydays of this EVE blog, I used to do this thing called the "Speedlinking New Eden", which was a weekly wrap-up of EVE Online news, and then some. So with the excitement around the Fenris Creations rebrand, the Google DeepMind announcement and EVE Fanfest 2026 wrapping up, I thought I'd rekindle this initiative. 

Fanfest week. Three days of keynotes, reveals, and blood donations (yes, literally). Fenris Creations came out swinging with a three-expansion arc, a new extraction shooter playtest, a survival sandbox reset, and enough coverage to keep you scrolling for a week. 

Let's go.

Friday, May 15, 2026

What DeepMind's partnership could actually mean for EVE's future

Earlier this week I wrote about the Google DeepMind and Fenris Creations partnership and came away cautiously excited. So I took Friday off from work to make sure I could watch the LIVE broadcast from the Harpa Concert Hall. Then earlier today, Hilmar and DeepMind's Adrian Bolton took the Fanfest stage for 'The Infinite Game' session, and I walked away with considerably less. 

Like a lot of those who listened in, I came away fairly empty-handed from that conversation. Not disappointed, but very much hungry for more. As in a lot more. Yes, yes, there was lots of framing, lots of "excitement" about the partnership's potential, about AI lifting the popularity of games like Chess and Go, but very little about what it actually means for the game we play. 

So I thought I could give it a try myself and dive into how I'm hoping DeepMind's research could realistically be applied and leveraged in EVE. Basically trying to add the substance that was missing from their talk. Trying to imagine what that near future could be.

I'm probably going to be way off mark, then again maybe not. We'll see.

But I thought I could give it a try. 

Here goes nothing...

What's ahead in this post:
  • NPCs that actually adapt to how you fly — not harder stats, different behaviour
  • An AI-powered NPE in Exordium that keeps rookies alive past the two-hour quit window and hands them off to real player run corporations
  • Dynamic universe events that respond to what players are doing, not what a designer scripted
  • Behind-the-scenes economic modeling that could make balance patches less painful
  • The stuff I think people are overhyping — and why TiDi probably isn't going anywhere

It's a long read, but if you care about where New Eden is headed, you'll want to stick around.
So grab a coffee, tea or a cold one, and let's dive in.

Monday, May 11, 2026

From CCP to Fenris Creations: EVE Online enters the Age of AI

 

What a time to be an EVE player!

When the news dropped Wednesday last week, I wanted to sit down and start writing immediately. CCP Games rebranding as Fenris Creations. Entering a research partnership with Google DeepMind. Damn!! But the hot take is rarely the right take. So I shut up, read everything I could find, and gave myself a few days to let it settle.

It's been nearly a week since the news dropped, and this is where I'm at three days before Fanfest starts: I'm excited. And I'm eager to learn more when DeepMind founder Adrian Bolton takes the stage alongside Hilmar at Fanfest later this week, even though I won't be there in person.

I've also been following EVE's development since the late nineties, which means I know how to be excited and skeptical at the same time. I've had practice.

So buckle up folks, cause Kansas is going bye-bye, as this is going to be a "DeepDive" into the biggest EVE news in years. Pun very much intended!

Most popular posts in the last month

Most Recent Post

Speedlinking New Eden & more - The May 17th, 2026 edition

Back in the heydays of this EVE blog, I used to do this thing called the "Speedlinking New Eden", which was a weekly wrap-up of EV...