Tuesday, July 28, 2026

The Foundational Rules of EVE Online

Before we recorded Episode 11 of The Safe Spot, Rixx sent me three simple rules for EVE Online: all rules apply to all players equally, EVE is about spaceships, and nowhere is 100% safe. That was the spark for the episode — the idea that beneath all the mechanics, balance passes, doctrines, wars, and player drama, there are a few foundational principles that explain why EVE works when it works.

But the idea stayed with me after we finished recording. Those three rules felt less like a closed list and more like the beginning of a larger conversation. They made me think about loss, trust, information, inconvenience, player history, and all the strange social machinery that makes New Eden more than just another online game.

What follows is a further exploration of those rules — not an official rulebook, and not a manifesto anyone needs to agree with completely, but an attempt to name the principles that feel foundational to EVE Online. Read them as a returning pilot. Read them as someone who's been around long enough to remember when some of these things went without saying — and who's watched what happens when they get ignored.

Tuesday, June 30, 2026

The Safe Spot — Episode 11: Summer Rules

No guest this week — just Rixx and me catching up, comparing notes, and accidentally wandering into one of those bigger EVE conversations: what actually makes the game work after all these years. A little summer lull, a little corp movement, a little real-life desk tinkering, and then straight into the rules beneath the rules.

Saturday, June 20, 2026

Brawl or kite: how a veteran pirate rebuilt my Hookbill for Faction Warfare

 

It's late. I've been dabbling with my Caldari Navy Hookbill fitting for the past hour. Trying to figure out what's the best setup for my first foray into Faction Warfare (or Factional Warfare?). I think I've got a good fit, but I'm not convinced.

Then comes the next question: what next?

I've joined the Caldari faction, read through all the WARNINGS, but I have not a clue where to go next. The Militia tab popped up, but the conversation doesn't seem too friendly (aren't we supposed to be in the same camp?), and I resist the urge to ask. I'd rather test the waters by myself first, though that might be a bad idea, since I'm now a flashing little blip on someone's overview.

Then I remember Rixx telling me about using Plexes to get into PvP.

So I message him. "I'm in a Hookbill, looking to find Plexes. How does one do that? Please don't laugh..."

Most popular posts in the last month